Start New Thread | Post a Reply | | Subject: Incorporating medical | (Replies: 7 Views: 823) | | TheWhiteDemon said on: 08/31/14 3:12 pm (3526 Days, 2 Hrs, 47 Min, 28 Sec ago)
I remember back in the day i think we use to incorporate medical. Does anyone still do this? I do believe it gives you more ag/ref a turn but i honestly forget how much we did...anyone remember? | | Domination pride.
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Teh Commies
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| Stormbringer said on: 09/01/14 5:31 pm (3525 Days, 28 Minutes, 35 Seconds ago)
Yes, medical does boost refinery without a doubt. As far as how much I can not honestly say but it can be used a bit once military researches kind of max out. | | DEMON
The beatings will continue until morale improves.
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| XSquad said on: 09/04/14 8:37 am (3522 Days, 9 Hrs, 22 Min, 8 Sec ago)
helps a lot for people supporting, or recovering from a massings and stuffs. But it help's the whole econimic aspect. $, Food, oil if I remeber correctly. | | True - X
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| Gemz said on: 09/12/14 12:46 am (3514 Days, 17 Hrs, 12 Min, 43 Sec ago)
ind. helps food and oil, i think med does population | | !oh, seXy meh!
<ABrown (Admin)> i remember when you first started playing gemz... don't remember much.. just that I had to keep an eye on you
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| XSquad said on: 09/12/14 7:58 am (3514 Days, 10 Hrs, 59 Sec ago)
didnt Ind help money wise? | | True - X
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| Cronus said on: 09/14/14 8:13 am (3512 Days, 9 Hrs, 46 Min, 12 Sec ago)
Medical does food/oil Industrial raises your $ per turn by .35% | | --------------------------------------------------------------------
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| XSquad said on: 09/15/14 6:48 pm (3510 Days, 23 Hrs, 11 Min, 15 Sec ago)
thats what I thought! | | True - X
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| Nataku said on: 01/13/16 1:23 pm (3026 Days, 3 Hrs, 35 Min, 47 Sec ago)
The most colorful signature! I only see about three colors.
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